- ⊙Pokédex:
- 122
- ⊙Name:
- Mr. Mime
- ⊙Egg groups:
- Human-Like
- ⊙Gender:
- 50% ♂ · 50% ♀
- ⊙Egg cycles:
- 25
- ⊙Hatches as:
- Mime Jr.
- ⊙Catch rate:
- 45
- ⊙Alpha catch rate:
- no alpha
- ⊙EV yield:
- 2 Sp. Def
Mr. Mime
N° 122Normal
Mr. Mime in PokeMMO
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Mr. Mime (No. 122) is a Psychic type Pokémon from Kanto (generation 1).
In PokeMMO, Mr. Mime appears in the wild in 8 places, for instance Sea Route 21 (Nord). You also get it by evolving Mime Jr..
- Generation
- 1 · Kanto
- Height
- 1.3 m
- Weight
- 54.5 kg
- Abilities
- SoundproofGives full immunity to all sound-based moves.
- FilterReduces damage from supereffective attacks.
- TechnicianHiddenPowers up the Pokémon’s weaker moves.
- Growth rate
- Medium Fast
- PvP tier
- Untiered
- Held items (wild)
- None
Mr. Mime shiny in PokeMMO
In PokeMMO, each wild Pokémon has a 1 in 30,000 chance of being shiny. Donator status and the Shiny Charm each improve it by 10% (about 1 in 27,000 with one of them).
Best spots to hunt a shiny Mr. Mime
- 1.Johto Safari ZoneJohto · Cave≈ 0.4 per encounter
- 2.Route 218Sinnoh · Grass≈ 0.1 per encounter
- 3.Sea Route 21 (Nord)Kanto · Grass≈ 0.05 per encounter
Breeding: two shiny parents always give a shiny egg.
Track your shiny collectionBase stats
- HP
- 40
- Atk
- 45
- Def
- 65
- SpA
- 100
- SpD
- 120
- Spe
- 90
- Total
- 460
The values PokeMMO uses, taken from the game data.
| Bug | Dark | Dragon | Electric | Fighting | Fire | Flying | Ghost | Grass | Ground | Ice | Normal | Poison | Psychic | Rock | Steel | Water |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×2 | ×2 | ×1 | ×1 | ×½ | ×1 | ×1 | ×2 | ×1 | ×1 | ×1 | ×1 | ×1 | ×½ | ×1 | ×1 | ×1 |
- Weak to
- Bug×2Dark×2Ghost×2
- Resists
- Fighting×½Psychic×½
- Immune to
- None
Wild encounters in PokeMMO: chance by time of day, from the game data. Lure = Sweet Scent lure only.
| Location | Method | Lv. | Morning | Day | Night | Season |
|---|---|---|---|---|---|---|
| Sea Route 21 (Nord) | Grass | 34-35 | 5% | 5% | 5% | All year |
| Route 11 | Grass | 18-20 | 5% | 5% | 5% | All year |
| Location | Method | Lv. | Morning | Day | Night | Season |
|---|---|---|---|---|---|---|
| Johto Safari Zone | Cave | 29-32 | 20% | 20% | 20% | Spring, Summer |
| Johto Safari Zone | Cave | 29-32 | 30% | 30% | 5% | Autumn |
| Johto Safari Zone | Cave | 29-32 | 40% | 40% | 20% | Winter |
| Location | Method | Lv. | Morning | Day | Night | Season |
|---|---|---|---|---|---|---|
| Route 218 | Grass | 33-34 | 10% | 10% | 10% | All year |
| Lake Verity | Grass | 34-36 | 5% | 5% | 5% | All year |
| Route 209 | Grass | 21-22 | 5% | 5% | 5% | All year |
| Route 210 (Sud) | Grass | 21-23 | 5% | 5% | 5% | All year |
| Route 222 | Grass | 41-43 | 5% | 5% | 5% | All year |
Mr. Mime evolution chain
Moves Mr. Mime learns in PokeMMO
Level up
Moves Mr. Mime learns by levelling up.
| Lv. | Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 1 | Barrier | Psychic | Status | — | — | 20 |
| 1 | Baton Pass | Normal | Status | — | — | 40 |
| 1 | Encore | Normal | Status | — | 100 | 5 |
| 1 | Magical Leaf | Grass | Special | 60 | — | 20 |
| 1 | Pound | Normal | Physical | 40 | 100 | 35 |
| 1 | Copycat | Normal | Status | — | — | 20 |
| 1 | Power Swap | Psychic | Status | — | — | 10 |
| 1 | Guard Swap | Psychic | Status | — | — | 10 |
| 1 | Wide Guard | Rock | Status | — | — | 10 |
| 1 | Quick Guard | Fighting | Status | — | — | 15 |
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 1 | Hypnosis | Psychic | Status | — | 60 | 20 |
| 1 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 4 | Copycat | Normal | Status | — | — | 20 |
| 6 | Hypnosis | Psychic | Status | — | 60 | 20 |
| 6 | Meditate | Psychic | Status | — | — | 40 |
| 8 | Charm | Normal | Status | — | 100 | 20 |
| 10 | Double Slap | Normal | Physical | 15 | 85 | 10 |
| 11 | Iron Defense | Steel | Status | — | — | 15 |
| 12 | Confusion | Psychic | Special | 50 | 100 | 25 |
| 15 | Psywave | Psychic | Special | — | 100 | 15 |
| 15 | Dream Eater | Psychic | Special | 100 | 100 | 15 |
| 16 | Role Play | Psychic | Status | — | — | 10 |
| 16 | Mimic | Normal | Status | — | — | 10 |
| 18 | Encore | Normal | Status | — | 100 | 5 |
| 18 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 20 | Protect | Normal | Status | — | — | 10 |
| 24 | Recycle | Normal | Status | — | — | 10 |
| 24 | Stealth Rock | Rock | Status | — | — | 20 |
| 28 | Psybeam | Psychic | Special | 65 | 100 | 20 |
| 29 | Substitute | Normal | Status | — | — | 10 |
| 36 | Light Screen | Psychic | Status | — | — | 30 |
| 36 | Reflect | Psychic | Status | — | — | 20 |
| 36 | Safeguard | Normal | Status | — | — | 25 |
| 36 | Trick | Psychic | Status | — | 100 | 10 |
| 40 | Sucker Punch | Dark | Physical | 70 | 100 | 5 |
| 43 | Calm Mind | Psychic | Status | — | — | 20 |
| 46 | Baton Pass | Normal | Status | — | — | 40 |
| 46 | Psychic | Psychic | Special | 90 | 100 | 10 |
| 52 | Teeter Dance | Normal | Status | — | 100 | 20 |
On evolution
Moves learnt the moment a Pokémon evolves into Mr. Mime.
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Haze | Ice | Status | — | — | 30 |
| Mist | Ice | Status | — | — | 30 |
| Smokescreen | Normal | Status | — | 100 | 20 |
TM
Moves Mr. Mime can learn from a TM.
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Aerial Ace | Flying | Physical | 60 | — | 20 |
| Ally Switch | Psychic | Status | — | — | 15 |
| Attract | Normal | Status | — | 100 | 15 |
| Baton Pass | Normal | Status | — | — | 40 |
| Bide | Normal | Physical | — | — | 10 |
| Body Slam | Normal | Physical | 85 | 100 | 15 |
| Brick Break | Fighting | Physical | 75 | 100 | 15 |
| Calm Mind | Psychic | Status | — | — | 20 |
| Captivate | Normal | Status | — | 100 | 20 |
| Charge Beam | Electric | Special | 50 | 90 | 10 |
| Charm | Normal | Status | — | 100 | 20 |
| Comet Punch | Normal | Physical | 18 | 85 | 15 |
| Confuse Ray | Ghost | Status | — | 100 | 10 |
| Counter | Fighting | Physical | — | 100 | 20 |
| Curse | Ghost | Status | — | — | 10 |
| Double Team | Normal | Status | — | — | 15 |
| Double-Edge | Normal | Physical | 120 | 100 | 15 |
| Drain Punch | Fighting | Physical | 75 | 100 | 10 |
| Dream Eater | Psychic | Special | 100 | 100 | 15 |
| Encore | Normal | Status | — | 100 | 5 |
| Endure | Normal | Status | — | — | 10 |
| Energy Ball | Grass | Special | 90 | 100 | 10 |
| Facade | Normal | Physical | 70 | 100 | 20 |
| Fake Out | Normal | Physical | 40 | 100 | 10 |
| Fire Punch | Fire | Physical | 75 | 100 | 15 |
| Flash | Normal | Status | — | 100 | 20 |
| Fling | Dark | Physical | — | 100 | 10 |
| Focus Blast | Fighting | Special | 120 | 70 | 5 |
| Focus Punch | Fighting | Physical | 150 | 100 | 20 |
| Foul Play | Dark | Physical | 95 | 100 | 15 |
| Frustration | Normal | Physical | — | 100 | 20 |
| Future Sight | Psychic | Special | 120 | 100 | 10 |
| Giga Impact | Normal | Physical | 150 | 90 | 5 |
| Grass Knot | Grass | Special | — | 100 | 20 |
| Guard Swap | Psychic | Status | — | — | 10 |
| Headbutt | Normal | Physical | 70 | 100 | 15 |
| Heal Block | Psychic | Status | — | 100 | 15 |
| Helping Hand | Normal | Status | — | — | 20 |
| Hidden Power | Normal | Special | 60 | 100 | 15 |
| Hyper Beam | Normal | Special | 150 | 90 | 5 |
| Ice Punch | Ice | Physical | 75 | 100 | 15 |
| Icy Wind | Ice | Special | 55 | 95 | 15 |
| Iron Defense | Steel | Status | — | — | 15 |
| Light Screen | Psychic | Status | — | — | 30 |
| Magical Leaf | Grass | Special | 60 | — | 20 |
| Magnet Bomb | Steel | Physical | 60 | — | 20 |
| Mega Kick | Normal | Physical | 120 | 75 | 5 |
| Mega Punch | Normal | Physical | 80 | 85 | 20 |
| Metronome | Normal | Status | — | — | 10 |
| Mimic | Normal | Status | — | — | 10 |
| Mud-Slap | Ground | Special | 20 | 100 | 10 |
| Nasty Plot | Dark | Status | — | — | 20 |
| Natural Gift | Normal | Physical | — | 100 | 15 |
| Payback | Dark | Physical | 50 | 100 | 10 |
| Power Swap | Psychic | Status | — | — | 10 |
| Protect | Normal | Status | — | — | 10 |
| Psybeam | Psychic | Special | 65 | 100 | 20 |
| Psych Up | Normal | Status | — | — | 10 |
| Psychic | Psychic | Special | 90 | 100 | 10 |
| Psyshock | Psychic | Special | 80 | 100 | 10 |
| Psywave | Psychic | Special | — | 100 | 15 |
| Rage | Normal | Physical | 20 | 100 | 20 |
| Rain Dance | Water | Status | — | — | 5 |
| Recycle | Normal | Status | — | — | 10 |
| Reflect | Psychic | Status | — | — | 20 |
| Rest | Psychic | Status | — | — | 5 |
| Return | Normal | Physical | — | 100 | 20 |
| Round | Normal | Special | 60 | 100 | 15 |
| Safeguard | Normal | Status | — | — | 25 |
| Secret Power | Normal | Physical | 70 | 100 | 20 |
| Seismic Toss | Fighting | Physical | — | 100 | 20 |
| Shadow Ball | Ghost | Special | 80 | 100 | 15 |
| Shock Wave | Electric | Special | 60 | — | 20 |
| Skill Swap | Psychic | Status | — | — | 10 |
| Skull Bash | Normal | Physical | 130 | 100 | 10 |
| Sleep Talk | Normal | Status | — | — | 10 |
| Snatch | Dark | Status | — | — | 10 |
| Solar Beam | Grass | Special | 120 | 100 | 10 |
| Stealth Rock | Rock | Status | — | — | 20 |
| Stored Power | Psychic | Special | 20 | 100 | 10 |
| Submission | Fighting | Physical | 80 | 80 | 20 |
| Substitute | Normal | Status | — | — | 10 |
| Sunny Day | Fire | Status | — | — | 5 |
| Swagger | Normal | Status | — | 85 | 15 |
| Take Down | Normal | Physical | 90 | 85 | 20 |
| Taunt | Dark | Status | — | 100 | 20 |
| Telekinesis | Psychic | Status | — | — | 15 |
| Teleport | Psychic | Status | — | — | 20 |
| Thief | Dark | Physical | 60 | 100 | 25 |
| Thunder | Electric | Special | 110 | 70 | 10 |
| Thunder Punch | Electric | Physical | 75 | 100 | 15 |
| Thunder Wave | Electric | Status | — | 90 | 20 |
| Thunderbolt | Electric | Special | 90 | 100 | 15 |
| Torment | Dark | Status | — | 100 | 15 |
| Toxic | Poison | Status | — | 90 | 10 |
| Trick | Psychic | Status | — | 100 | 10 |
| Trick Room | Psychic | Status | — | — | 5 |
| Uproar | Normal | Special | 90 | 100 | 10 |
| Zap Cannon | Electric | Special | 120 | 50 | 5 |
| Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
Tutor
Moves taught by PokeMMO's move tutors.
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Covet | Normal | Physical | 60 | 100 | 25 |
| Hypnosis | Psychic | Status | — | 60 | 20 |
| Magic Coat | Psychic | Status | — | — | 15 |
| Magic Room | Psychic | Status | — | — | 10 |
| Nightmare | Ghost | Status | — | 100 | 15 |
| Role Play | Psychic | Status | — | — | 10 |
| Signal Beam | Bug | Special | 75 | 100 | 15 |
| Snore | Normal | Special | 50 | 100 | 15 |
| Sucker Punch | Dark | Physical | 70 | 100 | 5 |
| Wonder Room | Psychic | Status | — | — | 10 |
Egg
Egg moves: either parent passes them on when breeding (who can bring each one is listed below).
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Healing Wish | Psychic | Status | — | — | 10 |
| Power Split | Psychic | Status | — | — | 10 |
| Wake-Up Slap | Fighting | Physical | 70 | 100 | 10 |
Pre-evolution
Moves to teach a pre-evolution of Mr. Mime before evolving it.
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Tickle | Normal | Status | — | 100 | 20 |
Special
Moves the game data lists apart (events, special conditions).
| Move | Type | Category | Power | Acc. | PP |
|---|---|---|---|---|---|
| Follow Me | Normal | Status | — | — | 20 |
| Mind Reader | Normal | Status | — | — | 5 |
In PokeMMO either parent passes an egg move, as long as the egg can learn it. A parent of another species is always the father. Here is who can bring each move to Mr. Mime, and the breeds to chain when nobody learns it directly.